Ingame you can open your map with the console command "map my-map-name". Instead launch your target game manually with launch option "-console". It is also better to check not to launch the game after compiling. For a first test, you should select for "Run VIS" the option "Fast". By pressing F9 you open the compile dialog. You can launch Hammer Editor directly from sourcecraft (alternatively you may launch it via Steam). If you put them into the "texture/" folder, sourcecraft makes sure that a copy is at the correct directory needed for the Hammer Editor (unlesss you wish otherwise). Suitable minecraft-like textures are not included here, but can be found online. Sourcecraft creates the map with texture names equal to that used in minecraft. It can also copy the required textures to the correct path. Then sourcecraft suggets to create the output-map at the correct path for the Hammer Editor. You should have launched your target game and 'Source SDK' for your target game at least once. The latter includes the Hammer Editor and the compile tools.
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